Open Alpha

Open Alpha test: all progress will be wiped before the full launch — but the most active players will receive recipe airdrops when the real game begins.

Cook candy. Build fighters. Take the arena.

Gather rare candy, cook it into a stable of fighters, and battle other players in real-time 3v3 and 5v5 duels — in a candy world that’s truly yours.

In your browser · no download · works on your phone

A whole candy kingdom to conquer

Cook your fighters

Every fighter starts as candy. Gather ingredients, follow recipes, and pull something new out of the cauldron — from an everyday Gummi to a one-of-a-kind Mythical.

Real-time duels

Pick your squad — 3v3 or 5v5 — and brawl. Sweeping strikes, poisons, group stuns — every move lands instantly, and both players sign every turn, so nobody can cheat and nothing lags.

Play For Keeps

Feeling brave? Stake a fighter on the outcome. Win and you take theirs. The Hunters board remembers every capture.

Expeditions & tournaments

Send teams into the candy wilds for loot, or climb tournament brackets where the sugar gets serious — up there, defeat is permanent.

A player-run market

Every treat and fighter is a tradable asset. The exchange is player-priced and player-stocked — find a bargain, or flip your surplus.

Yours, forever

The whole game lives on the Polygon blockchain. Your collection sits in your wallet — no account to lose, and no server that can take it away.

Meet the Mythicals

Rendered live in your browser — these are the actual in-game models.

Mythical · only 100 will ever be cooked

Matron Blanche, the Unmelting

Cold as porcelain, sharp as spun sugar — she never melts, never yields.

Royal IcingAbsolution IcingSuper Sugary RushQuicksilver Slice

Five candy species — Rock Candy, Chocolate, Gummi, Caramel, White Chocolate — across five rarities: CommonUncommonRareEpicMythical

Combat with teeth

Heavy, Speedy, Tricky, Distance and Blocking moves counter each other; poisons tick, stuns lock whole squads, and signature moves like Death by Chocolate and Rock Candy Avalanche end fights in style.

Counter the right move type and it hits super effective
Counter the right move type and it hits super effective
Poisons tick, heals land, statuses stack — round by round
Poisons tick, heals land, statuses stack — round by round

Straight from the game

Build a roster of fighters, each with real moves and armor
Build a roster of fighters, each with real moves and armor
Every fighter rendered live in 3D, armor and all
Every fighter rendered live in 3D, armor and all
Gather candy and cook new fighters in the cauldron
Gather candy and cook new fighters in the cauldron
Pick a team and sign up — brackets resolve on-chain
Pick a team and sign up — brackets resolve on-chain

Top fighters — live from the arena

Straight from the chain, right now.

The tech under the sugar

Treatfighter runs on the Xaya engine on Polygon — a real game, fully on-chain.

Fully decentralised

The entire game state lives on the Polygon blockchain and is computed deterministically from it. There is no game server to trust — or to lose.

Trustless combat

Duels run on game channels: both players cryptographically sign every move, and any dispute settles on-chain. Nobody — including us — can fake a result.

Permissionless

No accounts, no sign-ups, no gatekeepers. Your wallet is your identity, and nobody can stop you from joining.

Censorship-resistant

Your treats live in your wallet as on-chain assets. No one can freeze them, take them, or stop you from playing — not even us.

Ready to cook?

Treatfighter is in open alpha — jump in, the arena is already live.

Play now