Cook your fighters
Every fighter starts as candy. Gather ingredients, follow recipes, and pull something new out of the cauldron — from an everyday Gummi to a one-of-a-kind Mythical.
Open Alpha test: all progress will be wiped before the full launch — but the most active players will receive recipe airdrops when the real game begins.

Gather rare candy, cook it into a stable of fighters, and battle other players in real-time 3v3 and 5v5 duels — in a candy world that’s truly yours.
In your browser · no download · works on your phone
Every fighter starts as candy. Gather ingredients, follow recipes, and pull something new out of the cauldron — from an everyday Gummi to a one-of-a-kind Mythical.
Pick your squad — 3v3 or 5v5 — and brawl. Sweeping strikes, poisons, group stuns — every move lands instantly, and both players sign every turn, so nobody can cheat and nothing lags.
Feeling brave? Stake a fighter on the outcome. Win and you take theirs. The Hunters board remembers every capture.
Send teams into the candy wilds for loot, or climb tournament brackets where the sugar gets serious — up there, defeat is permanent.
Every treat and fighter is a tradable asset. The exchange is player-priced and player-stocked — find a bargain, or flip your surplus.
The whole game lives on the Polygon blockchain. Your collection sits in your wallet — no account to lose, and no server that can take it away.
Rendered live in your browser — these are the actual in-game models.
Cold as porcelain, sharp as spun sugar — she never melts, never yields.
Five candy species — Rock Candy, Chocolate, Gummi, Caramel, White Chocolate — across five rarities: CommonUncommonRareEpicMythical
Heavy, Speedy, Tricky, Distance and Blocking moves counter each other; poisons tick, stuns lock whole squads, and signature moves like Death by Chocolate and Rock Candy Avalanche end fights in style.






Straight from the chain, right now.
Treatfighter runs on the Xaya engine on Polygon — a real game, fully on-chain.
The entire game state lives on the Polygon blockchain and is computed deterministically from it. There is no game server to trust — or to lose.
Duels run on game channels: both players cryptographically sign every move, and any dispute settles on-chain. Nobody — including us — can fake a result.
No accounts, no sign-ups, no gatekeepers. Your wallet is your identity, and nobody can stop you from joining.
Your treats live in your wallet as on-chain assets. No one can freeze them, take them, or stop you from playing — not even us.
Treatfighter is in open alpha — jump in, the arena is already live.
Play now